State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2024

Top 5 Boxing Games on Android in Portugal for Q2 2024

Discover the performance trends of the top 5 boxing games on Android in Portugal during Q2 2024, including downloads, revenue, and weekly active users.

Top 5 Boxing Games on Android in Portugal for Q2 2024

In Q2 2024, the top 5 boxing games on the Android platform in Portugal showed varied performance trends across downloads, revenue, and weekly active users. Here's a closer look at each game's metrics based on data from Sensor Tower.

I, The One — Fun Fighting Game by CASUAL AZUR GAMES saw a significant fluctuation in revenue, starting at $10K in the first week of April and peaking at $29K in the week of May 20. Downloads experienced a notable spike in late April with 1.1K but generally averaged around 700 downloads per week. Weekly active users peaked at 2.4K in mid-April but tapered off to around 1.6K by the end of June.

Boxing Star: Real Boxing Fight from ThumbAge Co., Ltd. had sporadic revenue, with a significant jump to $111K in late April and another peak at $77K in late May. Downloads were highest in early April at 571 but dropped to around 70 per week by the end of the quarter. Weekly active users peaked at 1.5K in early April but generally declined to around 400 by the end of June.

WWE Mayhem by Reliance Games had a steady revenue stream, peaking at $40K in early April and maintaining around $11K towards the end of the quarter. Downloads were fairly consistent, averaging around 150 per week. Weekly active users fluctuated slightly, peaking at 482 in early April and averaging around 350 by the end of June.

MMA Manager 2: Ultimate Fight from Prey Studios had no significant revenue throughout the quarter. Downloads remained steady, ranging between 60 to 100 per week. Weekly active users were consistent, averaging around 300, with a slight dip to 270 by the end of June.

EA SPORTS™ UFC® Mobile 2 by ELECTRONIC ARTS had stable downloads, peaking at 676 in early June and averaging around 550 per week. Weekly active users saw an increase, starting at 1.5K in early April and peaking at 1.7K in mid-June.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024